القيامة
Alqiama Labs
Graphics Engineering · GPU Visualization

High-Performance Graphics Pipelines & Advanced Rendering

Custom C++/OpenGL and WebGL systems for GPU-accelerated rendering, large-scene visualization, real-time simulation, low-latency streaming, and high-quality physically based image generation.

GPU Optimization Deferred PBR GPU Path Tracing WebGL Visualization
Project Index

Explore Selected Projects

Select a project to jump directly to its details.

Core Capabilities

What the Work Demonstrates

Graphics Pipeline Engineering

Custom real-time and offline rendering pipelines using C++, OpenGL, GLSL, compute shaders, PBR, lighting, shadows, and post-processing.

GPU Optimization

BVH acceleration, large-scene paging, texture arrays, progressive accumulation, hardware-aware workload control, and rendering optimization.

Visualization & Simulation

Interactive WebGL tools, glTF workflows, real-time navigation simulation, GPU streaming prototypes, and technical visualization systems.

Technology Stack

Rendering, GPU and Web Visualization Technologies

Technologies demonstrated across the current portfolio projects and supporting graphics-engineering work.

Native Graphics & Rendering

Custom graphics pipelines, physically based rendering, compute-driven path tracing, lighting, denoising, and post-processing.

C++ OpenGL 4.3 GLSL Compute Shaders Deferred Rendering PBR

GPU Performance & Scene Systems

Acceleration and memory-conscious techniques for complex scenes and constrained graphics hardware.

BVH Scene Paging Texture Arrays Culling Progressive Rendering OIDN

WebGL & Interactive Visualization

Browser-based model inspection, animation, simulation, interaction, asset loading, and pathfinding.

WebGL Three.js JavaScript glTF/GLB A* NavMesh
Selected Work

Graphics and Visualization Portfolio

Selected engineering work in real-time graphics, GPU rendering, visualization, and high-performance C++ systems.

Project 01 · Custom Rendering Engine

Alqiama Hero — OpenGL Renderer and GPU Path Tracer

A custom C++ and OpenGL 4.3 rendering system combining real-time PBR rendering with an offline GPU path tracer, BVH acceleration, large-scene paging, denoising, and cinematic post-processing.

C++ OpenGL 4.3 GLSL Compute Shaders BVH PBR OIDN
11.2M Triangles
34 Scene Pages
1920 × 1080 Render Resolution
Quadro M2000 Validation GPU
Project 02 · WebGL 3D Tool

Three.js glTF Model Visualizer

A browser-based WebGL application for loading and inspecting glTF and GLB models, including externally referenced BIN files and textures.

  • Model formats: glTF and GLB
  • Viewer features: animation playback, model statistics, and automatic camera framing
  • Rendering: interactive Three.js and WebGL scene
Three.js WebGL JavaScript glTF GLB
Project 03 · WebGL Simulation

WebGL NavMesh & A* Pathfinding Simulation

An interactive WebGL navigation simulation with draggable obstacles, runtime walkable-grid generation, shortest-path calculation, and animated agent movement.

  • Pathfinding algorithm: A* search
  • Navigation representation: runtime-generated walkable grid
  • Simulation flow: place obstacles, generate navigation data, select a destination, and animate the agent
Three.js WebGL JavaScript A* NavMesh Simulation
Upcoming Portfolio Builds

Next Visualization and Digital-Twin Projects

These are planned projects and learning tracks. They are shown separately from completed work so the portfolio remains clear and accurate.

Planned

Medical Volume Rendering

Interactive volumetric visualization for medical datasets, with transfer functions, slicing, clipping, camera interaction, and GPU ray casting.

DICOM Volume Rendering GPU Ray Casting VTK
In Development

3D Reconstruction & Digital Twin

A capture-to-visualization pipeline using photogrammetry and reconstruction techniques to create an inspectable digital representation of a real space.

COLMAP Photogrammetry Gaussian Splatting Digital Twin
Planned

Point-Cloud Visualization

Large point-cloud loading, camera navigation, level-of-detail strategies, selection, measurements, and visual analysis.

Point Clouds LOD Spatial Indexing Web Visualization
About Alqiama Labs

Graphics, Visualization and GPU Engineering

Alqiama Labs is an engineering portfolio and R&D platform focused on high-performance graphics pipelines, GPU rendering, WebGL visualization, real-time simulation, low-latency streaming, and emerging digital-twin workflows.